Services

Mobile apps

Get the app onto real phones.

BitLark plans, designs, builds, tests, and releases mobile apps for iOS and Android. We can start with an idea, a set of screens, an existing codebase, or a product that stalled before launch. The engagement covers the decisions and release work required to put the app in somebody else's hand.

What you get

The release is part of the product

The work includes the visible experience and the operational details needed to launch it with confidence.

  • 01A product scope that separates the first release from the ideas that can wait.
  • 02User flows and screen designs tested before implementation becomes expensive.
  • 03A working iOS, Android, or cross-platform app built around the agreed release.
  • 04Accounts, payments, notifications, analytics, support paths, and store requirements handled where the product needs them.
  • 05Testing, submission, release support, and a practical transfer of the code and accounts.

Process

From first scope through handoff

Mobile projects move through the same six stages, with working builds and decisions visible throughout the engagement.

01

Scope

Define the user, the core job, the first release, the device requirements, the business model, and the riskiest assumptions.

02

Planning

Break the release into decisions and milestones, then identify accounts, services, content, and store work that could affect the schedule.

03

Design

Work through the screens, states, navigation, onboarding, permissions, and content with the actual device in mind.

04

Implementation

Build in working increments so the important flows can be used and reviewed before the full release is assembled.

05

Testing

Exercise supported devices, accounts, payments, notifications, accessibility, failures, and the release build itself.

06

Handoff

Complete submission and release, then transfer the code, accounts, documentation, and knowledge needed to operate the app.

What finished means

The quiet details belong in the plan.

The empty and broken states get designed

People will see loading, no-data, permission, offline, expired-payment, and error states. Those screens are part of the app.

Store review starts early

Privacy disclosures, subscriptions, account deletion, screenshots, review notes, and policy requirements can change the build. We plan for them before submission.

The release has an owner

Certificates, store accounts, analytics, support details, rollout choices, and launch checks stay attached to the product work.

Next step

Bring the app you have.

An idea, a prototype, a set of screens, or an existing build is enough to start. Tell us where it stands and what a successful first release needs to do.

Discuss a mobile app